weatherless...................66.06223% offense.......................43.72968% sun...........................25.13117% balance.......................24.54510% hyperoffense..................13.95736% rain..........................13.38166% semistall..................... 9.07769% stall......................... 8.69017% voltturn...................... 6.25400% multiweather.................. 6.25096% rainoffense................... 4.25580% dragmag....................... 2.23344% sand.......................... 1.63729% monotype...................... 1.25392% sunoffense.................... 1.00568% mononormal.................... 0.28575% monofire...................... 0.16788% monosteel..................... 0.16233% rainstall..................... 0.15193% monoflying.................... 0.13411% monowater..................... 0.10265% monopsychic................... 0.08453% monograss..................... 0.07783% monoghost..................... 0.06368% monoground.................... 0.06213% monodragon.................... 0.04100% hail.......................... 0.03862% monoice....................... 0.03333% sandoffense................... 0.01659% monoelectric.................. 0.01539% monopoison.................... 0.01407% monorock...................... 0.00692% choice........................ 0.00427% hailstall..................... 0.00392% monofighting.................. 0.00283% sandstall..................... 0.00100% monodark...................... 0.00083% tailwind...................... 0.00000% monobug....................... 0.00000% sunstall...................... 0.00000% trickroom..................... 0.00000% trickhail..................... 0.00000% monofairy..................... 0.00000% trapper....................... 0.00000% Stalliness (mean: 0.074) | -2.0| |## -1.5|#### |######### -1.0|###################### |######################## -0.5|############################## |################ 0.0|############################## |###################### +0.5|######### |######## +1.0|######## |############## +1.5|########## |# +2.0| |## +2.5|# |## +3.0|##### more negative = more offensive, more positive = more stall one # = 0.45%