weatherless...................85.17524% balance.......................45.52645% offense.......................42.14422% trickroom..................... 9.99083% hail.......................... 6.02935% hyperoffense.................. 6.00014% monotype...................... 4.99889% semistall..................... 4.87434% rain.......................... 4.07629% sand.......................... 2.46787% sun........................... 2.34046% trickhail..................... 1.98931% tailwind...................... 1.59617% stall......................... 1.45485% voltturn...................... 1.38829% monorock...................... 1.04438% mononormal.................... 0.56042% monobug....................... 0.55627% rainoffense................... 0.53614% monoelectric.................. 0.48371% monoghost..................... 0.44053% monoice....................... 0.41236% monowater..................... 0.33452% choice........................ 0.27178% monopoison.................... 0.22950% monopsychic................... 0.22818% trickrain..................... 0.20685% hailstall..................... 0.19634% batonpass..................... 0.19145% monofighting.................. 0.18694% gravity....................... 0.17879% sunoffense.................... 0.14227% monoflying.................... 0.12846% monodark...................... 0.11562% monoground.................... 0.10697% monograss..................... 0.10346% tricksand..................... 0.09560% multiweather.................. 0.06953% monofire...................... 0.05692% hailoffense................... 0.04972% dragmag....................... 0.03674% rainstall..................... 0.03356% swagplay...................... 0.02306% monosteel..................... 0.02005% sunstall...................... 0.01303% sandstall..................... 0.00892% monodragon.................... 0.00738% tricksun...................... 0.00596% sandoffense................... 0.00298% monofairy..................... 0.00267% Stalliness (mean: 0.031) -1.5|#### |#### -1.0|######### |################## -0.5|######################## |############################# 0.0|############################## |####################### +0.5|############################# |###################### +1.0|######### |##### +1.5|### |## +2.0|# | +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.47%