sand..........................61.19283% balance.......................39.96627% weatherless...................38.80398% offense.......................34.46728% semistall.....................13.96944% hyperoffense.................. 7.05546% stall......................... 4.54154% sandoffense................... 2.79499% sandstall..................... 1.77760% dragmag....................... 1.62434% batonpass..................... 1.54627% choice........................ 1.37485% multiweather.................. 0.48794% rain.......................... 0.45635% trapper....................... 0.07681% monotype...................... 0.03694% monowater..................... 0.03663% sun........................... 0.03476% mononormal.................... 0.00015% monoghost..................... 0.00008% monoground.................... 0.00006% rainoffense................... 0.00005% monoflying.................... 0.00001% hail.......................... 0.00001% monodark...................... 0.00000% sunoffense.................... 0.00000% sunstall...................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% monodragon.................... 0.00000% monobug....................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monofairy..................... 0.00000% monoelectric.................. 0.00000% monofire...................... 0.00000% Stalliness (mean: 0.257) |# -1.5|# |###### -1.0|############# |################## -0.5|################## |################ 0.0|########### |############## +0.5|################# |############################## +1.0|################ |########### +1.5|############ |## +2.0|###### |# +2.5| | more negative = more offensive, more positive = more stall one # = 0.52%