weatherless...................88.02567% offense.......................40.91574% balance.......................26.36981% semistall.....................16.69193% hyperoffense..................15.44227% voltturn...................... 5.91026% hail.......................... 4.94492% sand.......................... 3.68380% sun........................... 2.36318% hailoffense................... 1.96738% monotype...................... 1.63446% sunoffense.................... 1.48394% monoice....................... 1.06349% rain.......................... 1.04237% sandoffense................... 0.63097% stall......................... 0.58025% trickroom..................... 0.57041% mononormal.................... 0.19343% monograss..................... 0.17988% hailstall..................... 0.13410% monobug....................... 0.12327% monodragon.................... 0.07439% multiweather.................. 0.05994% sandstall..................... 0.01390% monowater..................... 0.00000% monopoison.................... 0.00000% dragmag....................... 0.00000% tailwind...................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% trickhail..................... 0.00000% monofairy..................... 0.00000% choice........................ 0.00000% monoground.................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% tricksand..................... 0.00000% monoelectric.................. 0.00000% monofire...................... 0.00000% Stalliness (mean: -0.110) | -2.0| |# -1.5|############# |####### -1.0|############################## |################# -0.5|## |######################## 0.0|# |################## +0.5|################### |#### +1.0|### |################ +1.5|########### |# +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.59%