weatherless...................89.71033% offense.......................71.49145% balance.......................26.70590% sun........................... 3.85516% rain.......................... 3.38530% hail.......................... 1.87492% hyperoffense.................. 1.72413% sand.......................... 1.52329% multiweather.................. 0.34460% dragmag....................... 0.32241% tailwind...................... 0.13662% semistall..................... 0.07851% sunoffense.................... 0.05374% rainoffense................... 0.04059% voltturn...................... 0.02799% gravity....................... 0.02125% trapper....................... 0.01277% trickroom..................... 0.01226% hailoffense................... 0.00841% sandoffense................... 0.00621% monotype...................... 0.00292% monowater..................... 0.00184% mononormal.................... 0.00108% monoflying.................... 0.00000% swagplay...................... 0.00000% batonpass..................... 0.00000% tricksun...................... 0.00000% trickrain..................... 0.00000% Stalliness (mean: -0.224) |# -1.2|# |## -1.0|### |###### -0.8|######### |############# -0.6|################## |######################## -0.4|############################ |############################## -0.2|############################## |############################ 0.0|######################## |#################### +0.2|############### |########### +0.4|####### |##### |### |# |# | more negative = more offensive, more positive = more stall one # = 0.36%