weatherless...................99.35047% balance.......................53.62626% semistall.....................22.54198% offense.......................15.00444% stall......................... 8.52274% batonpass..................... 4.26171% rain.......................... 0.56158% hyperoffense.................. 0.30459% dragmag....................... 0.23213% sun........................... 0.08796% monotype...................... 0.01661% mononormal.................... 0.01656% voltturn...................... 0.00099% monofire...................... 0.00004% monowater..................... 0.00000% monograss..................... 0.00000% monodragon.................... 0.00000% monobug....................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% sandstall..................... 0.00000% monorock...................... 0.00000% trapper....................... 0.00000% monoground.................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% monoelectric.................. 0.00000% sand.......................... 0.00000% Stalliness (mean: 0.663) -1.0|# |##### -0.5|##### |########### 0.0|######################## |############################## +0.5|########################## |####################### +1.0|########################## |###################### +1.5|############### |######## +2.0|###### more negative = more offensive, more positive = more stall one # = 0.49%