weatherless...................89.92665% offense.......................54.67175% hyperoffense..................31.79957% balance.......................12.53086% voltturn...................... 6.89140% sun........................... 4.90178% monotype...................... 2.26903% sand.......................... 2.19075% sunoffense.................... 1.70057% rain.......................... 1.60422% hail.......................... 1.57471% semistall..................... 0.78645% rainoffense................... 0.54317% mononormal.................... 0.44803% trickroom..................... 0.44682% monowater..................... 0.42755% choice........................ 0.41731% batonpass..................... 0.38179% hailoffense................... 0.35288% stall......................... 0.21137% sandoffense................... 0.19812% multiweather.................. 0.19451% monorock...................... 0.17162% monobug....................... 0.15536% monofighting.................. 0.15536% tailwind...................... 0.14874% monograss..................... 0.14693% monofire...................... 0.13670% monodark...................... 0.12766% monopoison.................... 0.11321% dragmag....................... 0.11020% trapper....................... 0.10297% monopsychic................... 0.08009% monodragon.................... 0.07828% monoelectric.................. 0.06805% sandstall..................... 0.06504% monoghost..................... 0.06203% monoflying.................... 0.06203% monosteel..................... 0.05119% monoground.................... 0.04697% monofairy..................... 0.03131% monoice....................... 0.03131% tricksand..................... 0.00723% trickhail..................... 0.00120% tricksun...................... 0.00120% gravity....................... 0.00060% allweather.................... 0.00060% hailstall..................... 0.00060% Stalliness (mean: -0.686) |# -2.0|### |####### -1.5|############## |###################### -1.0|############################ |############################## -0.5|############################ |####################### 0.0|################ |######### +0.5|#### |## +1.0|# |# +1.5|# more negative = more offensive, more positive = more stall one # = 0.53%