offense.......................52.63800% weatherless...................46.51039% sun...........................41.31783% balance.......................22.27990% rain..........................21.63516% hyperoffense..................19.85643% multiweather..................13.57639% sunoffense.................... 6.59155% sand.......................... 3.81824% semistall..................... 3.60767% monotype...................... 3.09671% rainoffense................... 1.69363% stall......................... 1.61799% batonpass..................... 1.48191% dragmag....................... 1.24400% sunstall...................... 0.62008% hail.......................... 0.55568% voltturn...................... 0.51237% monowater..................... 0.35687% monofire...................... 0.34294% mononormal.................... 0.33911% sandoffense................... 0.30576% choice........................ 0.26449% monodragon.................... 0.26168% monodark...................... 0.25082% monoghost..................... 0.20814% monoflying.................... 0.20674% monosteel..................... 0.20124% monofairy..................... 0.20022% monobug....................... 0.19971% monopsychic................... 0.19511% monofighting.................. 0.15818% monograss..................... 0.10618% monorock...................... 0.10605% trickroom..................... 0.10132% monopoison.................... 0.08190% rainstall..................... 0.07641% tailwind...................... 0.05980% monoelectric.................. 0.05967% monoice....................... 0.05430% monoground.................... 0.04996% trapper....................... 0.04894% sandstall..................... 0.04319% trickrain..................... 0.02594% tricksun...................... 0.02274% hailoffense................... 0.02210% tricksand..................... 0.01227% gravity....................... 0.00434% hailstall..................... 0.00192% allweather.................... 0.00166% trickhail..................... 0.00077% fear.......................... 0.00013% Stalliness (mean: -0.368) |# -2.0|# |#### -1.5|########## |################ -1.0|###################### |############################## -0.5|############################## |############################# 0.0|####################### |################ +0.5|########### |####### +1.0|###### |### +1.5|## |# +2.0|# | +2.5| | more negative = more offensive, more positive = more stall one # = 0.47%