weatherless...................95.77758% offense.......................43.08713% balance.......................36.67124% hyperoffense..................12.12546% voltturn...................... 5.56471% semistall..................... 5.31502% stall......................... 2.80115% rain.......................... 2.04724% hail.......................... 1.52301% monotype...................... 1.22124% trickroom..................... 1.01603% sun........................... 0.58148% choice........................ 0.37420% rainoffense................... 0.28418% monoice....................... 0.17037% monowater..................... 0.16968% monopoison.................... 0.13382% monobug....................... 0.12519% monodark...................... 0.12209% sand.......................... 0.10726% tailwind...................... 0.10484% trickhail..................... 0.09001% monorock...................... 0.08898% sunoffense.................... 0.08484% monofighting.................. 0.08070% mononormal.................... 0.08070% dragmag....................... 0.07484% hailoffense................... 0.07070% monoghost..................... 0.06863% monofire...................... 0.05932% hailstall..................... 0.05760% monoground.................... 0.03966% monoelectric.................. 0.03828% monopsychic................... 0.03518% multiweather.................. 0.03380% monofairy..................... 0.02932% monograss..................... 0.02863% monosteel..................... 0.02414% monoflying.................... 0.01931% gravity....................... 0.01828% trapper....................... 0.01586% rainstall..................... 0.01483% monodragon.................... 0.01449% sandstall..................... 0.01000% tricksun...................... 0.00414% sunstall...................... 0.00241% trickrain..................... 0.00069% sandoffense................... 0.00034% Stalliness (mean: -0.079) -2.0|## |### -1.5|####### |######### -1.0|############## |################### -0.5|########################## |############################# 0.0|############################## |############################ +0.5|###################### |############## +1.0|######### |###### +1.5|### |## +2.0|# |# +2.5|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.44%