weatherless...................86.41188% offense.......................40.98749% balance.......................30.36072% hyperoffense..................16.12287% semistall..................... 7.47167% sun........................... 7.01440% stall......................... 5.05725% rain.......................... 4.87579% monotype...................... 4.74251% batonpass..................... 3.83374% voltturn...................... 3.36780% sand.......................... 2.49549% multiweather.................. 1.35457% dragmag....................... 1.13758% monobug....................... 1.08872% monoghost..................... 0.90994% monodragon.................... 0.82786% mononormal.................... 0.78324% monopsychic................... 0.77324% monoflying.................... 0.74489% sunoffense.................... 0.68958% hail.......................... 0.68725% rainoffense................... 0.63942% monorock...................... 0.32584% choice........................ 0.31079% monowater..................... 0.29660% sandoffense................... 0.25607% sandstall..................... 0.22997% monosteel..................... 0.21963% sunstall...................... 0.18772% monofire...................... 0.12606% monoice....................... 0.10240% monoground.................... 0.10006% monofairy..................... 0.09789% monofighting.................. 0.09477% rainstall..................... 0.08866% monodark...................... 0.08566% monograss..................... 0.08395% hailoffense................... 0.08346% monoelectric.................. 0.08066% trapper....................... 0.07264% fear.......................... 0.07179% monopoison.................... 0.06824% trickroom..................... 0.04732% tailwind...................... 0.03685% tricksand..................... 0.01995% swagplay...................... 0.01457% allweather.................... 0.01067% hailstall..................... 0.00803% tricksun...................... 0.00733% gravity....................... 0.00284% trickhail..................... 0.00091% trickrain..................... 0.00040% Stalliness (mean: -0.091) | -3.0| |# -2.0|### |######### -1.0|#################### |############################ 0.0|############################## |##################### +1.0|############ |####### +2.0|### |# +3.0|# | +4.0| | more negative = more offensive, more positive = more stall one # = 0.74%