weatherless...................97.61305% balance.......................36.25522% offense.......................32.63210% semistall.....................19.56296% hyperoffense.................. 7.12189% voltturn...................... 6.75813% stall......................... 4.42783% trickroom..................... 1.21965% sand.......................... 1.18084% hail.......................... 0.83453% dragmag....................... 0.57369% sun........................... 0.42823% multiweather.................. 0.36477% rain.......................... 0.30812% rainoffense................... 0.20851% sunoffense.................... 0.20156% choice........................ 0.15892% monotype...................... 0.07477% mononormal.................... 0.04809% monofighting.................. 0.01005% tailwind...................... 0.00754% monopoison.................... 0.00499% monoice....................... 0.00351% monoelectric.................. 0.00296% trickhail..................... 0.00268% monoghost..................... 0.00155% monofire...................... 0.00149% monowater..................... 0.00123% monopsychic................... 0.00067% monodark...................... 0.00042% monosteel..................... 0.00016% sandstall..................... 0.00016% monoflying.................... 0.00009% hailstall..................... 0.00007% monorock...................... 0.00006% monoground.................... 0.00005% hailoffense................... 0.00004% sandoffense................... 0.00004% monograss..................... 0.00003% monobug....................... 0.00001% gravity....................... 0.00000% rainstall..................... 0.00000% trapper....................... 0.00000% monodragon.................... 0.00000% sunstall...................... 0.00000% trickrain..................... 0.00000% monofairy..................... 0.00000% tricksun...................... 0.00000% Stalliness (mean: 0.295) |###### -1.5|## |###### -1.0|##### |############ -0.5|#################### |############################## 0.0|######################### |####################### +0.5|##################### |################### +1.0|################ |######################### +1.5|################ |## +2.0| |##### more negative = more offensive, more positive = more stall one # = 0.42%