weatherless...................68.93975% offense.......................42.54349% balance.......................34.81275% sand..........................23.96238% hyperoffense..................12.56353% sun........................... 9.35359% semistall..................... 6.97441% voltturn...................... 4.38821% stall......................... 3.10581% multiweather.................. 2.98517% sandoffense................... 2.90967% sunoffense.................... 0.98203% sandstall..................... 0.73499% rain.......................... 0.63099% dragmag....................... 0.55409% choice........................ 0.33781% monotype...................... 0.28837% trickroom..................... 0.12728% hail.......................... 0.09845% trickhail..................... 0.08759% monopoison.................... 0.06750% tricksand..................... 0.05438% rainoffense................... 0.05191% monoflying.................... 0.03817% mononormal.................... 0.03765% monodragon.................... 0.03172% tailwind...................... 0.02587% monofairy..................... 0.02585% monosteel..................... 0.02260% monowater..................... 0.02239% monorock...................... 0.02131% monofire...................... 0.02048% sunstall...................... 0.00788% gravity....................... 0.00541% monoice....................... 0.00370% hailoffense................... 0.00338% monobug....................... 0.00264% monograss..................... 0.00110% monopsychic................... 0.00050% monoelectric.................. 0.00001% monoghost..................... 0.00001% trapper....................... 0.00000% monoground.................... 0.00000% monodark...................... 0.00000% monofighting.................. 0.00000% Stalliness (mean: -0.066) -2.0|### |### -1.5|##### |############ -1.0|############# |################## -0.5|############################## |############################# 0.0|########################## |########################## +0.5|################### |################### +1.0|########## |######### +1.5|#### |### +2.0|# |# +2.5| more negative = more offensive, more positive = more stall one # = 0.43%