weatherless...................83.08879% offense.......................58.84107% hyperoffense..................23.04827% balance.......................16.01950% sand.......................... 9.93702% rain.......................... 2.91396% hail.......................... 2.90135% sun........................... 2.48802% sandoffense................... 1.83034% voltturn...................... 1.65148% dragmag....................... 1.47474% multiweather.................. 1.31756% stall......................... 1.24231% hailoffense................... 0.90845% semistall..................... 0.84885% rainoffense................... 0.68379% sandstall..................... 0.61310% trickroom..................... 0.23271% monotype...................... 0.22407% sunoffense.................... 0.17776% batonpass..................... 0.17249% tailwind...................... 0.10692% monowater..................... 0.09804% tricksun...................... 0.02402% monosteel..................... 0.02222% monofairy..................... 0.02074% monobug....................... 0.01945% mononormal.................... 0.01873% monoghost..................... 0.01617% trickrain..................... 0.01341% monoelectric.................. 0.00770% monoice....................... 0.00521% monograss..................... 0.00481% monopoison.................... 0.00223% monofighting.................. 0.00215% monopsychic................... 0.00212% monoflying.................... 0.00191% sunstall...................... 0.00161% monofire...................... 0.00100% monodragon.................... 0.00092% monodark...................... 0.00075% rainstall..................... 0.00068% tricksand..................... 0.00049% gravity....................... 0.00039% hailstall..................... 0.00018% monorock...................... 0.00017% monoground.................... 0.00002% trapper....................... 0.00001% trickhail..................... 0.00001% allweather.................... 0.00001% Stalliness (mean: -0.503) |## -1.5|###### |################# -1.0|###################### |####################### -0.5|############################## |####################### 0.0|############### |########## +0.5|##### |### +1.0|# |# +1.5| | +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.63%