monotype......................100.00000% weatherless...................75.03078% offense.......................50.25436% balance.......................30.47390% hyperoffense..................14.33153% monowater..................... 8.65487% monobug....................... 7.98493% sun........................... 7.36015% monosteel..................... 7.22503% sand.......................... 6.95074% monodark...................... 6.44044% hail.......................... 6.20196% monopoison.................... 6.14233% monofairy..................... 5.84935% monoghost..................... 5.82059% monoflying.................... 5.76785% monoelectric.................. 5.70717% mononormal.................... 5.69606% monofire...................... 5.68442% monoice....................... 5.07005% monopsychic................... 4.55815% monodragon.................... 4.55798% rain.......................... 4.54934% monograss..................... 4.04256% semistall..................... 3.85294% monoground.................... 3.82860% voltturn...................... 3.78132% monofighting.................. 3.76315% monorock...................... 3.30595% stall......................... 1.08728% choice........................ 0.76854% sunoffense.................... 0.72127% sandoffense................... 0.60203% hailoffense................... 0.53059% trickroom..................... 0.44592% rainoffense................... 0.23478% rainstall..................... 0.12277% multiweather.................. 0.09190% sandstall..................... 0.05327% tailwind...................... 0.05027% sunstall...................... 0.03845% dragmag....................... 0.03704% hailstall..................... 0.02452% trapper....................... 0.01235% tricksand..................... 0.01058% gravity....................... 0.01041% tricksun...................... 0.00882% trickrain..................... 0.00123% allweather.................... 0.00035% trickhail..................... 0.00035% Stalliness (mean: -0.234) |### -1.5|###### |############# -1.0|#################### |########################## -0.5|############################## |############################## 0.0|########################### |###################### +0.5|################# |############ +1.0|####### |#### +1.5|# |# +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.45%