monotype......................100.00000% weatherless...................72.96818% offense.......................44.28661% balance.......................33.88324% monosteel.....................19.63408% hyperoffense..................12.37810% sand..........................11.84825% monoground....................10.00323% sun........................... 9.53905% monopsychic................... 8.61563% monofairy..................... 8.38524% monowater..................... 7.01541% semistall..................... 6.58388% monoflying.................... 6.41984% monopoison.................... 5.70951% monofire...................... 4.67416% voltturn...................... 4.63552% monoelectric.................. 4.35588% monobug....................... 4.33998% mononormal.................... 4.29237% monodragon.................... 3.46683% rain.......................... 3.30772% monodark...................... 3.19298% stall......................... 2.86817% monograss..................... 2.44413% hail.......................... 2.36585% monofighting.................. 2.29910% monoghost..................... 1.92946% monoice....................... 1.74965% choice........................ 1.64623% monorock...................... 1.47331% trickroom..................... 1.03997% rainoffense................... 0.95179% sunoffense.................... 0.48760% hailoffense................... 0.44108% sandoffense................... 0.25393% dragmag....................... 0.09038% trapper....................... 0.05939% rainstall..................... 0.05365% sandstall..................... 0.05078% tricksun...................... 0.03504% multiweather.................. 0.02904% sunstall...................... 0.02464% tricksand..................... 0.01509% tailwind...................... 0.00488% hailstall..................... 0.00068% gravity....................... 0.00001% trickhail..................... 0.00000% trickrain..................... 0.00000% allweather.................... 0.00000% Stalliness (mean: -0.094) |# -1.5|#### |############### -1.0|####################### |############################# -0.5|########################## |######################## 0.0|############################## |########################## +0.5|################# |################ +1.0|############# |####### +1.5|## |# +2.0|### |# +2.5|# more negative = more offensive, more positive = more stall one # = 0.42%