weatherless...................70.04230% offense.......................49.84952% balance.......................21.17209% hyperoffense..................20.87136% sun...........................18.75469% rain..........................11.55394% monotype...................... 6.30748% multiweather.................. 5.27152% semistall..................... 4.73172% sand.......................... 4.20973% sunoffense.................... 3.69702% stall......................... 3.37531% batonpass..................... 1.88062% mononormal.................... 1.75612% rainoffense................... 1.10240% monodragon.................... 0.88022% hail.......................... 0.87201% choice........................ 0.65134% monoflying.................... 0.56750% monobug....................... 0.46561% monofighting.................. 0.46039% monofire...................... 0.40427% dragmag....................... 0.40208% swagplay...................... 0.40187% sandoffense................... 0.39965% voltturn...................... 0.38704% monopsychic................... 0.38013% monowater..................... 0.37244% trapper....................... 0.32108% monoice....................... 0.24747% monofairy..................... 0.22834% monoground.................... 0.22213% monodark...................... 0.20568% monorock...................... 0.19080% monoghost..................... 0.17944% monoelectric.................. 0.16128% monosteel..................... 0.15800% monograss..................... 0.12630% monopoison.................... 0.11375% hailoffense................... 0.10908% sunstall...................... 0.07771% rainstall..................... 0.06217% sandstall..................... 0.06077% trickroom..................... 0.03333% tailwind...................... 0.01867% gravity....................... 0.00479% hailstall..................... 0.00213% tricksand..................... 0.00164% allweather.................... 0.00042% Stalliness (mean: -0.331) | -2.0|## |########### -1.0|####################### |############################## 0.0|#################### |############# +1.0|##### |##### +2.0|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.89%