balance.......................75.02256% weatherless...................40.09649% sun...........................38.58937% offense.......................23.55213% rain..........................14.76243% sand.......................... 4.08540% hail.......................... 2.46730% hyperoffense.................. 1.41372% monotype...................... 1.14197% monofighting.................. 0.29611% monowater..................... 0.28933% monoflying.................... 0.21632% monofire...................... 0.20674% monorock...................... 0.12967% stall......................... 0.01158% tailwind...................... 0.00411% monodragon.................... 0.00188% monoice....................... 0.00153% multiweather.................. 0.00099% batonpass..................... 0.00078% monobug....................... 0.00039% voltturn...................... 0.00000% trickroom..................... 0.00000% dragmag....................... 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% semistall..................... 0.00000% tricksand..................... 0.00000% monoelectric.................. 0.00000% sunoffense.................... 0.00000% Stalliness (mean: 0.082) |# -1.0| |## -0.5|######### | 0.0|############# |############################## +0.5|###### | +1.0| | +1.5| | more negative = more offensive, more positive = more stall one # = 1.64%