sand..........................70.83927% balance.......................41.77114% weatherless...................29.01765% offense.......................23.75970% semistall.....................21.58003% stall.........................10.44026% sandstall..................... 7.73478% dragmag....................... 3.60693% hyperoffense.................. 2.44888% batonpass..................... 1.59688% sandoffense................... 1.09570% choice........................ 0.27568% rain.......................... 0.10583% sun........................... 0.03736% sunoffense.................... 0.03179% monotype...................... 0.00222% monodragon.................... 0.00198% trapper....................... 0.00036% multiweather.................. 0.00023% mononormal.................... 0.00014% hail.......................... 0.00013% hailstall..................... 0.00013% monoflying.................... 0.00006% monowater..................... 0.00003% monofairy..................... 0.00003% voltturn...................... 0.00001% monoice....................... 0.00000% monopoison.................... 0.00000% monograss..................... 0.00000% monofighting.................. 0.00000% monofire...................... 0.00000% monoelectric.................. 0.00000% monoground.................... 0.00000% rainoffense................... 0.00000% monosteel..................... 0.00000% monopsychic................... 0.00000% monobug....................... 0.00000% monorock...................... 0.00000% monodark...................... 0.00000% monoghost..................... 0.00000% Stalliness (mean: 0.549) | -1.5|# |#### -1.0|## |############# -0.5|############### |#################### 0.0|##################### |############################## +0.5|###################### |############################# +1.0|###################### |########################### +1.5|################# |################# +2.0|###### |# +2.5|## more negative = more offensive, more positive = more stall one # = 0.40%