weatherless...................62.70317% offense.......................43.09415% sand..........................32.09872% hyperoffense..................25.06928% balance.......................24.24912% sandoffense................... 9.20530% semistall..................... 5.19062% hail.......................... 2.65898% stall......................... 2.39682% rain.......................... 2.22830% voltturn...................... 1.69276% dragmag....................... 1.26582% sandstall..................... 1.00742% rainoffense................... 1.00367% monotype...................... 0.83514% hailstall..................... 0.78271% choice........................ 0.76773% sun........................... 0.73777% batonpass..................... 0.71530% trickroom..................... 0.69658% multiweather.................. 0.42693% monosteel..................... 0.19849% monowater..................... 0.19474% hailoffense................... 0.12733% sunoffense.................... 0.12359% tricksand..................... 0.11610% monoice....................... 0.10861% monofighting.................. 0.08988% trapper....................... 0.05243% monofire...................... 0.04869% monoflying.................... 0.04120% monopsychic................... 0.02996% gravity....................... 0.02622% monograss..................... 0.02247% trickhail..................... 0.02247% monoelectric.................. 0.02247% monopoison.................... 0.01873% monoghost..................... 0.01873% tricksun...................... 0.01873% monorock...................... 0.01498% mononormal.................... 0.01124% monodragon.................... 0.01124% monodark...................... 0.00749% tailwind...................... 0.00749% monobug....................... 0.00749% monoground.................... 0.00749% monofairy..................... 0.00375% Stalliness (mean: -0.350) -2.0|## |########### -1.5|############### |######################## -1.0|############################## |############################## -0.5|########################### |######################### 0.0|############################# |#################### +0.5|############### |############ +1.0|####### |###### +1.5|#### |## +2.0|## |# +2.5|# more negative = more offensive, more positive = more stall one # = 0.38%