weatherless...................51.24720% offense.......................42.57287% balance.......................30.68946% sand..........................24.78980% rain..........................17.64294% hyperoffense..................15.31670% stall......................... 5.80157% semistall..................... 5.61939% monotype...................... 3.65751% sun........................... 3.53139% hail.......................... 3.37724% dragmag....................... 3.37724% voltturn...................... 3.30717% rainstall..................... 2.56446% rainoffense................... 1.65359% choice........................ 1.58352% sandstall..................... 1.44339% sandoffense................... 1.41536% monoice....................... 1.09305% monofighting.................. 1.05101% trickroom..................... 0.79877% hailoffense................... 0.79877% multiweather.................. 0.58857% sunoffense.................... 0.36435% monowater..................... 0.23823% monofire...................... 0.16816% mononormal.................... 0.16816% monoghost..................... 0.14013% monodragon.................... 0.12612% monopoison.................... 0.09809% monopsychic................... 0.09809% trapper....................... 0.09809% monosteel..................... 0.08408% monorock...................... 0.08408% monoelectric.................. 0.08408% sunstall...................... 0.07007% monobug....................... 0.07007% monoflying.................... 0.07007% tricksand..................... 0.07007% monograss..................... 0.04204% monodark...................... 0.04204% hailstall..................... 0.04204% monoground.................... 0.02803% gravity....................... 0.01401% tailwind...................... 0.01401% monofairy..................... 0.01401% tricksun...................... 0.01401% Stalliness (mean: -0.069) -2.0|## |##### -1.5|###### |############# -1.0|#################### |##################### -0.5|######################### |############################## 0.0|################## |##################### +0.5|################## |################## +1.0|###### |##### +1.5|###### |## +2.0|## |# +2.5|#### | +3.0|# | more negative = more offensive, more positive = more stall one # = 0.44%