weatherless...................66.08187% offense.......................39.47368% balance.......................34.21053% hyperoffense..................19.29825% rain..........................15.49708% sand..........................15.49708% choice........................ 3.80117% dragmag....................... 3.50877% semistall..................... 3.50877% stall......................... 3.50877% voltturn...................... 2.63158% hail.......................... 2.63158% rainoffense................... 2.63158% sandstall..................... 1.75439% monotype...................... 1.16959% rainstall..................... 0.87719% monofighting.................. 0.58480% sun........................... 0.58480% sandoffense................... 0.29240% monowater..................... 0.29240% multiweather.................. 0.29240% monosteel..................... 0.29240% hailoffense................... 0.29240% monoice....................... 0.29240% Stalliness (mean: -0.215) -2.0|#### |########### -1.5|####### |############### -1.0|############# |################## -0.5|###################### |############################# 0.0|################## |################### +0.5|############################## |########### +1.0|###### |###### +1.5|# |# +2.0|#### |# +2.5|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.46%