weatherless...................87.50363% offense.......................47.64875% hyperoffense..................33.92698% balance.......................13.84253% sun........................... 8.89698% monotype...................... 4.11308% sand.......................... 2.54772% semistall..................... 2.48818% stall......................... 2.09356% sunoffense.................... 2.07618% hail.......................... 1.25600% monofairy..................... 0.98681% mononormal.................... 0.84210% monoflying.................... 0.60339% monosteel..................... 0.46097% monopsychic................... 0.39528% monoghost..................... 0.29101% monowater..................... 0.24633% multiweather.................. 0.22973% monorock...................... 0.18825% monofire...................... 0.18253% monofighting.................. 0.13650% sandoffense................... 0.13606% monobug....................... 0.13574% monodragon.................... 0.12387% monodark...................... 0.12110% monograss..................... 0.11467% hailoffense................... 0.09909% monoground.................... 0.08164% monoice....................... 0.07986% monoelectric.................. 0.07192% monopoison.................... 0.06464% rain.......................... 0.04390% sunstall...................... 0.04271% dragmag....................... 0.03517% hailstall..................... 0.01893% rainoffense................... 0.00889% sandstall..................... 0.00879% voltturn...................... 0.00859% tailwind...................... 0.00640% rainstall..................... 0.00061% batonpass..................... 0.00004% Stalliness (mean: -0.603) | -2.0|#### |############## -1.0|############################## |########################## 0.0|############# |####### +1.0|#### |# +2.0|# | +3.0| | +4.0| more negative = more offensive, more positive = more stall one # = 0.99%