weatherless...................62.51645% offense.......................54.35648% sand..........................28.70044% balance.......................22.41378% hyperoffense..................18.74427% sun........................... 5.23302% rain.......................... 4.69201% sandoffense................... 3.49459% semistall..................... 2.70203% multiweather.................. 2.64189% stall......................... 1.78344% voltturn...................... 1.70539% hail.......................... 1.56495% dragmag....................... 1.25339% sandstall..................... 1.00638% trickroom..................... 0.81165% rainoffense................... 0.73133% sunoffense.................... 0.54333% tailwind...................... 0.26429% batonpass..................... 0.20527% tricksun...................... 0.17215% monotype...................... 0.14672% hailoffense................... 0.11798% sunstall...................... 0.05452% tricksand..................... 0.03714% monobug....................... 0.03151% monoghost..................... 0.02918% monowater..................... 0.02453% monoflying.................... 0.01357% monoelectric.................. 0.01259% gravity....................... 0.01253% monopoison.................... 0.01030% trickhail..................... 0.00956% monoice....................... 0.00727% monosteel..................... 0.00630% trickrain..................... 0.00600% mononormal.................... 0.00596% allweather.................... 0.00580% monodark...................... 0.00576% hailstall..................... 0.00516% rainstall..................... 0.00378% trapper....................... 0.00286% monofighting.................. 0.00200% monofire...................... 0.00126% monopsychic................... 0.00108% monoground.................... 0.00089% monodragon.................... 0.00024% monofairy..................... 0.00023% monorock...................... 0.00007% monograss..................... 0.00005% Stalliness (mean: -0.355) |#### -1.5|####### |############### -1.0|######################### |############################# -0.5|############################## |############################## 0.0|######################### |################### +0.5|########### |###### +1.0|### |### +1.5|# |# +2.0| | +2.5|# | more negative = more offensive, more positive = more stall one # = 0.47%