weatherless...................94.16667% offense.......................55.00000% hyperoffense..................26.66667% balance.......................18.33333% monotype...................... 5.00000% monowater..................... 2.50000% sand.......................... 2.50000% rain.......................... 1.66667% hail.......................... 1.66667% monofairy..................... 0.83333% monodark...................... 0.83333% rainoffense................... 0.83333% monofighting.................. 0.83333% monoice....................... 0.83333% monograss..................... 0.83333% mononormal.................... 0.83333% monoghost..................... 0.83333% Stalliness (mean: -0.562) -1.6|# |################## -1.2|################### |######## -0.8|############# |############################## -0.4|################ |############## 0.0|##### |########## +0.4|########### |##### more negative = more offensive, more positive = more stall one # = 0.67%