weatherless...................90.09663% offense.......................42.07831% balance.......................32.93977% hyperoffense..................17.06782% trickroom.....................12.14099% rain.......................... 6.32743% voltturn...................... 5.73917% semistall..................... 4.09232% stall......................... 3.82177% sun........................... 1.97728% sand.......................... 1.69511% monotype...................... 0.55000% monowater..................... 0.40841% multiweather.................. 0.15413% tailwind...................... 0.09218% monoghost..................... 0.06449% hail.......................... 0.05767% monobug....................... 0.04910% choice........................ 0.02600% monofighting.................. 0.01073% monosteel..................... 0.00665% monodark...................... 0.00530% monorock...................... 0.00410% monopoison.................... 0.00064% monoflying.................... 0.00051% sunoffense.................... 0.00034% sandstall..................... 0.00023% sandoffense................... 0.00014% mononormal.................... 0.00007% monofire...................... 0.00000% monograss..................... 0.00000% monopsychic................... 0.00000% dragmag....................... 0.00000% monodragon.................... 0.00000% monofairy..................... 0.00000% trapper....................... 0.00000% monoground.................... 0.00000% monoice....................... 0.00000% monoelectric.................. 0.00000% Stalliness (mean: -0.155) -1.5|#### |########### -1.0|############################## |#################### -0.5|############## |################### 0.0|############ |######################### +0.5|#################### |#### +1.0|######## |### +1.5|## |#### +2.0|## |# +2.5| more negative = more offensive, more positive = more stall one # = 0.56%