weatherless...................60.02049% offense.......................46.62745% balance.......................39.42722% sun...........................14.33567% rain..........................12.51289% sand.......................... 8.87031% hail.......................... 7.26434% hyperoffense.................. 6.87368% trickroom..................... 6.36403% monotype...................... 6.24636% semistall..................... 5.67127% multiweather.................. 2.70161% monowater..................... 1.55936% tailwind...................... 1.48764% stall......................... 1.40038% voltturn...................... 1.25165% sunoffense.................... 0.86694% monoice....................... 0.73010% trickhail..................... 0.70234% tricksun...................... 0.65243% monoelectric.................. 0.57972% monofire...................... 0.55130% rainoffense................... 0.43231% monopsychic................... 0.38207% choice........................ 0.38141% sandoffense................... 0.33150% tricksand..................... 0.31498% monofighting.................. 0.29316% mononormal.................... 0.28523% monograss..................... 0.26309% hailoffense................... 0.22640% monoghost..................... 0.22409% monosteel..................... 0.21021% monobug....................... 0.19963% monopoison.................... 0.19632% monoflying.................... 0.17088% monofairy..................... 0.16724% batonpass..................... 0.15567% dragmag....................... 0.15435% monorock...................... 0.14410% monodark...................... 0.14146% trickrain..................... 0.12031% monoground.................... 0.10312% rainstall..................... 0.10312% sandstall..................... 0.09651% sunstall...................... 0.06709% gravity....................... 0.06313% monodragon.................... 0.06214% trapper....................... 0.04726% hailstall..................... 0.03735% allweather.................... 0.02247% swagplay...................... 0.00231% Stalliness (mean: -0.034) |# -1.5|## |###### -1.0|########### |################### -0.5|######################### |############################ 0.0|############################## |########################## +0.5|#################### |############## +1.0|######### |##### +1.5|### |# +2.0|# | +2.5| more negative = more offensive, more positive = more stall one # = 0.49%