weatherless...................56.39136% offense.......................46.54764% balance.......................40.56499% sun...........................15.41896% rain..........................13.69054% sand..........................10.08210% trickroom..................... 8.04704% hail.......................... 7.55754% hyperoffense.................. 6.53157% monotype...................... 5.98630% semistall..................... 5.15108% multiweather.................. 2.79191% tailwind...................... 1.98541% monowater..................... 1.60074% voltturn...................... 1.47481% stall......................... 1.20472% trickhail..................... 1.00249% sunoffense.................... 0.93970% tricksun...................... 0.92313% monoice....................... 0.79947% monoelectric.................. 0.57903% monofire...................... 0.55583% monopsychic................... 0.49443% rainoffense................... 0.47109% choice........................ 0.43232% tricksand..................... 0.40174% sandoffense................... 0.28847% hailoffense................... 0.24125% monosteel..................... 0.21863% mononormal.................... 0.20284% monofairy..................... 0.18778% monoghost..................... 0.18507% monobug....................... 0.17932% monograss..................... 0.16215% trickrain..................... 0.15612% monopoison.................... 0.15164% dragmag....................... 0.14278% monoflying.................... 0.13307% monofighting.................. 0.12787% monodark...................... 0.12691% monorock...................... 0.12646% monoground.................... 0.11192% sandstall..................... 0.10200% rainstall..................... 0.08761% batonpass..................... 0.08719% gravity....................... 0.08017% sunstall...................... 0.06126% trapper....................... 0.05590% monodragon.................... 0.04794% hailstall..................... 0.03308% allweather.................... 0.03003% swagplay...................... 0.00070% Stalliness (mean: -0.036) |# -1.5|## |###### -1.0|########## |################### -0.5|######################### |########################### 0.0|############################## |########################## +0.5|#################### |############## +1.0|######## |##### +1.5|## |# +2.0|# | +2.5| more negative = more offensive, more positive = more stall one # = 0.51%