weatherless...................77.38942% offense.......................37.32757% balance.......................28.91289% hyperoffense..................20.90204% sun...........................11.10642% stall......................... 8.45597% sand.......................... 6.75588% rain.......................... 4.40709% semistall..................... 4.40153% voltturn...................... 2.83335% sandstall..................... 1.47260% hail.......................... 1.34617% trickroom..................... 0.98414% dragmag....................... 0.95950% multiweather.................. 0.94416% sunoffense.................... 0.84238% choice........................ 0.52982% sunstall...................... 0.37701% hailoffense................... 0.36928% tricksun...................... 0.33066% rainoffense................... 0.30984% monotype...................... 0.24210% sandoffense................... 0.20152% monopsychic................... 0.07172% monowater..................... 0.06296% trapper....................... 0.05561% trickrain..................... 0.04181% trickhail..................... 0.02964% monobug....................... 0.02604% rainstall..................... 0.02507% monofairy..................... 0.01906% monodark...................... 0.01202% monoghost..................... 0.01075% monoelectric.................. 0.00874% monoice....................... 0.00796% monofire...................... 0.00464% monograss..................... 0.00439% tailwind...................... 0.00360% monopoison.................... 0.00345% monoground.................... 0.00326% monosteel..................... 0.00277% monodragon.................... 0.00265% tricksand..................... 0.00172% monoflying.................... 0.00069% monofighting.................. 0.00057% hailstall..................... 0.00041% mononormal.................... 0.00027% monorock...................... 0.00017% allweather.................... 0.00004% Stalliness (mean: -0.126) |# -2.0|#### |####### -1.5|################### |################# -1.0|##################### |####################### -0.5|########################## |######################### 0.0|############################ |############################## +0.5|################# |############ +1.0|######## |###### +1.5|#### |###### +2.0|#### |### +2.5|### |#### +3.0|## more negative = more offensive, more positive = more stall one # = 0.37%