sun...........................47.86086% balance.......................47.38321% weatherless...................46.29991% offense.......................38.63227% hyperoffense.................. 8.10124% rain.......................... 5.51614% multiweather.................. 4.88126% semistall..................... 4.45955% sand.......................... 4.38013% voltturn...................... 3.28720% sunoffense.................... 1.72198% stall......................... 1.42373% sunstall...................... 0.95964% hail.......................... 0.84509% monotype...................... 0.64089% trickroom..................... 0.27404% monofire...................... 0.15177% monoflying.................... 0.13386% tricksun...................... 0.12221% mononormal.................... 0.11260% dragmag....................... 0.11189% hailoffense................... 0.11125% monoground.................... 0.10338% monowater..................... 0.08453% sandoffense................... 0.06157% monoice....................... 0.03707% rainoffense................... 0.02012% sandstall..................... 0.01693% monorock...................... 0.00901% choice........................ 0.00454% monograss..................... 0.00426% monodark...................... 0.00261% monosteel..................... 0.00090% monofighting.................. 0.00071% monodragon.................... 0.00069% monobug....................... 0.00036% monopsychic................... 0.00031% monofairy..................... 0.00030% hailstall..................... 0.00004% allweather.................... 0.00003% gravity....................... 0.00003% monoghost..................... 0.00002% monoelectric.................. 0.00001% tailwind...................... 0.00000% monopoison.................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: 0.033) | -1.5|# |####### -1.0|########## |########## -0.5|############## |################ 0.0|############################## |########################## +0.5|################## |########## +1.0|############ |# +1.5|## | +2.0|## | more negative = more offensive, more positive = more stall one # = 0.63%