weatherless...................86.48191% offense.......................46.94116% balance.......................33.24572% hyperoffense..................14.08855% hail.......................... 7.02853% sun........................... 3.61837% trickroom..................... 3.48748% semistall..................... 3.27916% voltturn...................... 3.03477% stall......................... 2.44541% rain.......................... 2.13884% hailoffense................... 1.46762% sunoffense.................... 1.11775% monotype...................... 0.86063% sand.......................... 0.81834% rainoffense................... 0.50132% choice........................ 0.46892% monofighting.................. 0.21062% tailwind...................... 0.17478% monoice....................... 0.13979% monobug....................... 0.09638% monorock...................... 0.09492% multiweather.................. 0.08293% mononormal.................... 0.07600% monodragon.................... 0.05345% monowater..................... 0.04561% sandoffense................... 0.03643% monopoison.................... 0.03570% monoelectric.................. 0.03289% trickhail..................... 0.03090% gravity....................... 0.02845% monofairy..................... 0.02638% monoflying.................... 0.02434% monopsychic................... 0.02077% hailstall..................... 0.01944% monograss..................... 0.01505% monodark...................... 0.01470% monoghost..................... 0.01204% monofire...................... 0.00899% dragmag....................... 0.00667% sandstall..................... 0.00511% trickrain..................... 0.00444% monosteel..................... 0.00385% tricksun...................... 0.00340% monoground.................... 0.00270% tricksand..................... 0.00201% rainstall..................... 0.00101% swagplay...................... 0.00063% sunstall...................... 0.00025% Stalliness (mean: -0.172) -2.0|## |### -1.5|###### |######### -1.0|############ |################## -0.5|##################### |############################## 0.0|######################### |####################### +0.5|################# |######### +1.0|##### |### +1.5|## |# +2.0|# |# +2.5|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.53%