weatherless...................85.41787% offense.......................42.16417% balance.......................32.29327% hyperoffense..................12.68059% stall......................... 6.91069% sun........................... 6.68777% sand.......................... 6.38853% semistall..................... 5.95128% voltturn...................... 1.60441% sandstall..................... 1.27818% trickroom..................... 1.07854% sunoffense.................... 0.93921% hail.......................... 0.85673% rain.......................... 0.81062% monotype...................... 0.58580% monowater..................... 0.36301% sandoffense................... 0.23199% choice........................ 0.23024% rainoffense................... 0.18507% multiweather.................. 0.12500% hailoffense................... 0.10484% sunstall...................... 0.09243% monoice....................... 0.04220% monoghost..................... 0.02934% mononormal.................... 0.02337% monopoison.................... 0.02169% hailstall..................... 0.02137% monofighting.................. 0.02130% monobug....................... 0.01982% monodark...................... 0.01966% tailwind...................... 0.01913% monoflying.................... 0.01636% tricksun...................... 0.01281% monorock...................... 0.01053% monofire...................... 0.00661% monopsychic................... 0.00627% tricksand..................... 0.00550% monodragon.................... 0.00336% gravity....................... 0.00278% monoelectric.................. 0.00226% rainstall..................... 0.00192% dragmag....................... 0.00101% trickhail..................... 0.00085% monofairy..................... 0.00027% monosteel..................... 0.00008% monograss..................... 0.00006% monoground.................... 0.00000% Stalliness (mean: 0.015) -2.0|# |### -1.5|######### |########### -1.0|################# |######################## -0.5|############################ |############################## 0.0|############################## |########################## +0.5|####################### |############## +1.0|########### |###### +1.5|#### |## +2.0|### |## +2.5|### |# +3.0|### more negative = more offensive, more positive = more stall one # = 0.39%