sun...........................66.10770% offense.......................39.18596% rain..........................26.58211% balance.......................23.20805% weatherless...................19.86389% multiweather..................17.08396% hyperoffense..................16.08147% stall.........................14.15752% sunoffense....................13.15272% semistall..................... 7.36700% sand.......................... 4.82835% rainstall..................... 1.19051% sunstall...................... 0.97883% rainoffense................... 0.38826% dragmag....................... 0.29084% sandoffense................... 0.17223% batonpass..................... 0.05173% monotype...................... 0.04268% voltturn...................... 0.03255% monoghost..................... 0.01077% monoflying.................... 0.01070% monosteel..................... 0.00696% trickroom..................... 0.00607% tricksun...................... 0.00607% monowater..................... 0.00597% trapper....................... 0.00286% monofighting.................. 0.00281% monofire...................... 0.00199% monobug....................... 0.00135% monoice....................... 0.00109% monopsychic................... 0.00081% choice........................ 0.00036% hail.......................... 0.00035% monodragon.................... 0.00020% monorock...................... 0.00005% monodark...................... 0.00003% monograss..................... 0.00000% monofairy..................... 0.00000% monoelectric.................. 0.00000% hailoffense................... 0.00000% monopoison.................... 0.00000% tailwind...................... 0.00000% monoground.................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.158) | -2.0|# |### -1.5|################ |######### -1.0|############################## |########## -0.5|################# |########################### 0.0|########### |#### +0.5|############## |#################### +1.0|########## |############ +1.5|# |### +2.0| |# +2.5| |######################### +3.0| more negative = more offensive, more positive = more stall one # = 0.46%