weatherless...................96.50273% offense.......................41.03825% balance.......................36.83060% hyperoffense..................11.85792% stall......................... 5.79235% voltturn...................... 4.48087% semistall..................... 4.48087% rain.......................... 1.31148% monotype...................... 1.14754% hail.......................... 1.09290% choice........................ 1.09290% sun........................... 0.92896% trickroom..................... 0.65574% rainoffense................... 0.21858% dragmag....................... 0.21858% monofighting.................. 0.21858% sand.......................... 0.21858% monoghost..................... 0.16393% monoice....................... 0.16393% monodark...................... 0.16393% monodragon.................... 0.16393% tailwind...................... 0.10929% monofire...................... 0.10929% mononormal.................... 0.10929% monowater..................... 0.05464% monobug....................... 0.05464% multiweather.................. 0.05464% rainstall..................... 0.05464% Stalliness (mean: -0.024) |# -1.5|#### |############### -1.0|############# |######################### -0.5|##################### |####################### 0.0|############################## |######################### +0.5|###################### |########## +1.0|############ |### +1.5|## |## +2.0|######## |## more negative = more offensive, more positive = more stall one # = 0.46%