weatherless...................98.74117% offense.......................36.82474% balance.......................31.34066% hyperoffense..................25.31215% voltturn...................... 7.35473% choice........................ 4.79128% stall......................... 3.68206% semistall..................... 2.84039% hail.......................... 0.93522% trickroom..................... 0.87210% monotype...................... 0.37009% rain.......................... 0.15024% monofighting.................. 0.14971% sun........................... 0.14046% monobug....................... 0.09022% monofire...................... 0.05259% mononormal.................... 0.04641% sand.......................... 0.03947% tailwind...................... 0.02723% monodark...................... 0.02664% multiweather.................. 0.00655% monoghost..................... 0.00240% monoice....................... 0.00213% monowater..................... 0.00000% rainoffense................... 0.00000% dragmag....................... 0.00000% rainstall..................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: -0.239) | -1.5|## |############################## -1.0|############ |################# -0.5|######### |############ 0.0|###################### |############# +0.5|################## |## +1.0|####### |# +1.5|# | +2.0|#### |# more negative = more offensive, more positive = more stall one # = 0.66%