sand..........................69.21669% balance.......................41.12031% weatherless...................30.63896% semistall.....................18.58269% offense.......................18.45054% stall.........................14.70657% sandstall.....................14.08183% hyperoffense.................. 7.13989% dragmag....................... 1.67592% sandoffense................... 1.31399% batonpass..................... 0.92726% rain.......................... 0.11991% sun........................... 0.04247% voltturn...................... 0.03728% choice........................ 0.01818% multiweather.................. 0.01804% monotype...................... 0.00874% monoice....................... 0.00745% sunoffense.................... 0.00094% mononormal.................... 0.00057% monograss..................... 0.00034% monoflying.................... 0.00022% monopsychic................... 0.00010% monowater..................... 0.00005% monofighting.................. 0.00000% monopoison.................... 0.00000% monodragon.................... 0.00000% monoground.................... 0.00000% rainoffense................... 0.00000% monorock...................... 0.00000% monodark...................... 0.00000% monofire...................... 0.00000% monobug....................... 0.00000% monoghost..................... 0.00000% monosteel..................... 0.00000% monoelectric.................. 0.00000% Stalliness (mean: 0.582) -1.5|## |####### -1.0|###### |############ -0.5|######## |####### 0.0|################# |################### +0.5|################### |############################## +1.0|############### |##################### +1.5|############### |#################### +2.0|######### |# +2.5| more negative = more offensive, more positive = more stall one # = 0.48%