weatherless...................76.70980% offense.......................54.43623% balance.......................32.99445% sand..........................10.16636% sun........................... 7.20887% trickroom..................... 6.46950% semistall..................... 6.37708% rain.......................... 5.08318% hyperoffense.................. 4.43623% hail.......................... 3.04991% multiweather.................. 2.21811% monotype...................... 2.12569% stall......................... 1.75601% gravity....................... 1.47874% sandstall..................... 0.64695% monodark...................... 0.64695% voltturn...................... 0.46211% trickrain..................... 0.36969% monoelectric.................. 0.36969% mononormal.................... 0.36969% sandoffense................... 0.27726% monowater..................... 0.27726% monorock...................... 0.27726% sunoffense.................... 0.27726% monosteel..................... 0.18484% rainstall..................... 0.18484% sunstall...................... 0.09242% dragmag....................... 0.09242% batonpass..................... 0.09242% trickhail..................... 0.09242% choice........................ 0.09242% Stalliness (mean: -0.069) | -1.5|# |#### -1.0|########## |############################## -0.5|################## |######################## 0.0|############### |################### +0.5|############### |######### +1.0|###### |##### +1.5|### |## more negative = more offensive, more positive = more stall one # = 0.61%