weatherless...................91.42638% balance.......................52.74053% offense.......................24.20304% stall.........................13.44640% rain.......................... 6.59306% hyperoffense.................. 5.92351% semistall..................... 3.68652% monotype...................... 2.13029% voltturn...................... 1.59089% sun........................... 1.11518% monofighting.................. 0.71041% hail.......................... 0.60201% monofire...................... 0.52675% monodark...................... 0.39502% mononormal.................... 0.36992% trickroom..................... 0.32195% sand.......................... 0.26337% rainoffense................... 0.10347% monofairy..................... 0.07920% gravity....................... 0.05482% monowater..................... 0.04898% sunoffense.................... 0.04898% choice........................ 0.04898% Stalliness (mean: 0.306) |##### -1.0|#### |####### -0.5|####### |########### 0.0|############################ |############################## +0.5|######### |###### +1.0|##### |### +1.5|# | +2.0|################# | +2.5| more negative = more offensive, more positive = more stall one # = 0.75%