weatherless...................89.98537% offense.......................44.98351% hyperoffense..................26.45889% balance.......................19.06970% monotype......................11.90888% sun........................... 7.15672% stall......................... 4.82747% semistall..................... 4.66043% mononormal.................... 2.09654% sand.......................... 1.86311% monoflying.................... 1.64150% sunoffense.................... 1.46722% monosteel..................... 1.42449% monopsychic................... 1.30162% monowater..................... 1.05587% monofighting.................. 1.02860% monofire...................... 1.02087% monofairy..................... 0.88496% hail.......................... 0.83355% monodragon.................... 0.82389% monobug....................... 0.80120% monoghost..................... 0.77561% monorock...................... 0.77151% monopoison.................... 0.65081% monoelectric.................. 0.64888% monodark...................... 0.60615% monograss..................... 0.56584% monoground.................... 0.52432% rain.......................... 0.38358% monoice....................... 0.37755% multiweather.................. 0.21822% sandoffense................... 0.21509% dragmag....................... 0.17888% sunstall...................... 0.16463% hailoffense................... 0.10863% sandstall..................... 0.10453% rainstall..................... 0.05431% hailstall..................... 0.02655% rainoffense................... 0.00893% batonpass..................... 0.00410% voltturn...................... 0.00193% tailwind...................... 0.00097% Stalliness (mean: -0.361) |# -2.0|#### |############### -1.0|############################## |############################## 0.0|#################### |############ +1.0|####### |#### +2.0|### |# +3.0|# | +4.0| more negative = more offensive, more positive = more stall one # = 0.79%