weatherless...................89.58197% offense.......................68.82767% balance.......................29.57334% sun........................... 3.60312% rain.......................... 3.35097% hail.......................... 2.23426% sand.......................... 1.57237% hyperoffense.................. 1.43015% multiweather.................. 0.34220% semistall..................... 0.16884% dragmag....................... 0.14371% tailwind...................... 0.09585% sunoffense.................... 0.04603% voltturn...................... 0.03650% gravity....................... 0.03016% rainoffense................... 0.02224% trickroom..................... 0.02053% trapper....................... 0.00860% hailoffense................... 0.00610% sandoffense................... 0.00002% monotype...................... 0.00000% monowater..................... 0.00000% monograss..................... 0.00000% batonpass..................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: -0.194) -1.2|# |# -1.0|### |#### -0.8|######## |############# -0.6|################ |#################### -0.4|######################### |############################## -0.2|############################# |############################ 0.0|########################## |##################### +0.2|################ |############ +0.4|######## |##### |### |## |# | more negative = more offensive, more positive = more stall one # = 0.37%