weatherless...................85.68729% offense.......................46.43264% balance.......................37.37551% hail..........................12.51438% hyperoffense..................11.60884% voltturn...................... 4.38815% semistall..................... 3.08920% stall......................... 1.49380% hailoffense................... 1.21326% trickroom..................... 0.99728% rain.......................... 0.97225% sun........................... 0.72631% monotype...................... 0.60892% choice........................ 0.60732% rainoffense................... 0.23597% sunoffense.................... 0.21967% sand.......................... 0.17684% monoice....................... 0.13831% monofighting.................. 0.11981% mononormal.................... 0.08633% multiweather.................. 0.07635% tailwind...................... 0.07101% monorock...................... 0.06092% monobug....................... 0.04577% monofire...................... 0.03866% monopoison.................... 0.03089% monopsychic................... 0.02455% monodark...................... 0.02455% monoflying.................... 0.02369% monoghost..................... 0.01556% monograss..................... 0.01432% monowater..................... 0.01403% monoelectric.................. 0.01210% trickhail..................... 0.00957% hailstall..................... 0.00830% monodragon.................... 0.00783% monosteel..................... 0.00616% tricksand..................... 0.00594% dragmag....................... 0.00465% monoground.................... 0.00303% monofairy..................... 0.00290% trapper....................... 0.00242% tricksun...................... 0.00152% sandoffense................... 0.00125% rainstall..................... 0.00111% gravity....................... 0.00039% sunstall...................... 0.00002% trickrain..................... 0.00000% Stalliness (mean: -0.151) -2.0|# |### -1.5|###### |####### -1.0|########## |################ -0.5|####################### |############################# 0.0|############################## |########################## +0.5|################# |########## +1.0|##### |### +1.5|# |# +2.0|# | +2.5| | more negative = more offensive, more positive = more stall one # = 0.52%