weatherless...................80.22034% offense.......................31.24681% balance.......................29.62550% hyperoffense..................17.89226% semistall.....................12.67216% hail..........................10.46776% stall......................... 8.56326% sun........................... 5.35048% sand.......................... 4.17612% hailoffense................... 3.76769% sunoffense.................... 1.27076% trickroom..................... 1.16178% sunstall...................... 0.62119% voltturn...................... 0.49432% sandstall..................... 0.39973% multiweather.................. 0.28592% hailstall..................... 0.27837% choice........................ 0.20985% monotype...................... 0.13812% trickhail..................... 0.13388% monofighting.................. 0.07345% rain.......................... 0.07156% monobug....................... 0.03767% tailwind...................... 0.02139% dragmag....................... 0.01647% sandoffense................... 0.01098% monoice....................... 0.00999% mononormal.................... 0.00767% tricksand..................... 0.00620% monofairy..................... 0.00473% monorock...................... 0.00206% tricksun...................... 0.00180% gravity....................... 0.00149% monopsychic................... 0.00111% monowater..................... 0.00084% monopoison.................... 0.00041% monoflying.................... 0.00016% monograss..................... 0.00006% monofire...................... 0.00004% monodark...................... 0.00003% rainstall..................... 0.00002% monosteel..................... 0.00000% trickrain..................... 0.00000% monodragon.................... 0.00000% rainoffense................... 0.00000% monoghost..................... 0.00000% monoground.................... 0.00000% monoelectric.................. 0.00000% Stalliness (mean: 0.130) -2.0|# |#### -1.5|########## |######################### -1.0|################## |################# -0.5|############### |############################## 0.0|####################### |######################### +0.5|################### |################# +1.0|############## |########################## +1.5|##### |## +2.0|## |##### +2.5|### |## +3.0|### more negative = more offensive, more positive = more stall one # = 0.37%