weatherless...................55.51770% offense.......................45.04448% sand..........................39.58844% hyperoffense..................26.81769% balance.......................20.10874% sandoffense................... 8.92173% semistall..................... 4.93552% rain.......................... 3.45655% stall......................... 3.09357% sandstall..................... 2.43416% batonpass..................... 1.96453% rainoffense................... 1.96447% voltturn...................... 1.79651% dragmag....................... 1.58610% hail.......................... 1.28184% choice........................ 1.13878% trickroom..................... 0.49908% monotype...................... 0.46197% sun........................... 0.39690% hailstall..................... 0.24083% sunoffense.................... 0.23752% multiweather.................. 0.22788% tricksun...................... 0.14392% monopoison.................... 0.10638% monofighting.................. 0.09022% monoice....................... 0.08047% gravity....................... 0.07994% tricksand..................... 0.05703% monosteel..................... 0.04615% monoflying.................... 0.03539% monoelectric.................. 0.03314% hailoffense................... 0.03312% monowater..................... 0.02812% monobug....................... 0.01873% trickrain..................... 0.01355% trickhail..................... 0.01355% monopsychic................... 0.00986% monoground.................... 0.00695% monoghost..................... 0.00622% mononormal.................... 0.00615% monofire...................... 0.00571% monograss..................... 0.00391% sunstall...................... 0.00336% monorock...................... 0.00275% tailwind...................... 0.00215% rainstall..................... 0.00201% monodragon.................... 0.00162% Stalliness (mean: -0.390) -2.0|### |####### -1.5|################# |#################### -1.0|############################# |############################## -0.5|########################### |######################### 0.0|##################### |################ +0.5|########### |######## +1.0|####### |### +1.5|#### |### +2.0|# |# +2.5|# more negative = more offensive, more positive = more stall one # = 0.42%