balance.......................83.46847% hail..........................68.83407% rain..........................15.34352% weatherless...................14.82273% offense....................... 6.50220% semistall..................... 6.41506% sun........................... 4.15430% multiweather.................. 4.15405% hyperoffense.................. 2.76404% rainoffense................... 1.68766% sand.......................... 0.99943% stall......................... 0.85024% rainstall..................... 0.85024% sandoffense................... 0.00000% voltturn...................... 0.00000% monograss..................... 0.00000% dragmag....................... 0.00000% batonpass..................... 0.00000% monobug....................... 0.00000% monotype...................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% choice........................ 0.00000% mononormal.................... 0.00000% monoflying.................... 0.00000% monoelectric.................. 0.00000% sunoffense.................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: 0.494) | -1.5| |# -1.0| |# -0.5|# |# 0.0| | +0.5|############################## |## +1.0|## |# +1.5| | +2.0| | +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 2.55%