weatherless...................54.03761% offense.......................53.04204% sun...........................30.14381% rain..........................22.49723% balance.......................20.79646% hyperoffense..................17.74060% multiweather..................13.44027% sand.......................... 6.59569% semistall..................... 6.08407% sunoffense.................... 5.01936% batonpass..................... 2.51659% stall......................... 2.33684% monotype...................... 2.15708% sandstall..................... 1.00940% rainoffense................... 0.91261% choice........................ 0.88496% monodragon.................... 0.63606% dragmag....................... 0.62223% voltturn...................... 0.59458% hail.......................... 0.59458% sandoffense................... 0.48396% sunstall...................... 0.37334% monopsychic................... 0.24889% monofire...................... 0.19358% mononormal.................... 0.19358% monosteel..................... 0.17976% monodark...................... 0.17976% trickroom..................... 0.13827% monoflying.................... 0.13827% monobug....................... 0.12445% rainstall..................... 0.12445% monoghost..................... 0.11062% monoelectric.................. 0.09679% monorock...................... 0.08296% monoground.................... 0.05531% tricksun...................... 0.05531% monowater..................... 0.04148% monopoison.................... 0.02765% monofighting.................. 0.02765% monofairy..................... 0.01383% trapper....................... 0.01383% Stalliness (mean: -0.282) |# -2.0| |##### -1.5|######## |########### -1.0|############## |##################### -0.5|############################## |####################### 0.0|###################### |########### +0.5|######## |##### +1.0|### |## +1.5|####### |# +2.0| |# +2.5| | +3.0| | more negative = more offensive, more positive = more stall one # = 0.57%