weatherless...................89.72326% offense.......................45.16328% hyperoffense..................26.05533% balance.......................19.59925% monotype......................11.34578% sun........................... 7.37313% semistall..................... 4.84973% stall......................... 4.33241% sand.......................... 2.07673% mononormal.................... 1.75974% sunoffense.................... 1.58544% monoflying.................... 1.43530% monosteel..................... 1.19640% monopsychic................... 1.14109% monoghost..................... 1.10716% monowater..................... 0.99235% monofairy..................... 0.97469% monofire...................... 0.93936% monofighting.................. 0.92914% hail.......................... 0.84780% monobug....................... 0.80736% monorock...................... 0.80503% monograss..................... 0.74229% monodragon.................... 0.67303% monodark...................... 0.64050% monopoison.................... 0.51453% monoelectric.................. 0.50756% monoground.................... 0.46434% monoice....................... 0.41507% dragmag....................... 0.30677% multiweather.................. 0.27795% rain.......................... 0.25796% sandoffense................... 0.23519% sunstall...................... 0.09342% sandstall..................... 0.08088% hailoffense................... 0.04880% hailstall..................... 0.03440% rainoffense................... 0.02649% rainstall..................... 0.01534% voltturn...................... 0.00372% batonpass..................... 0.00139% Stalliness (mean: -0.357) |# -2.0|#### |############### -1.0|############################## |############################## 0.0|#################### |############ +1.0|######## |#### +2.0|### |# +3.0| | +4.0| more negative = more offensive, more positive = more stall one # = 0.79%