weatherless...................88.18371% offense.......................47.75906% hyperoffense..................29.53468% balance.......................16.72582% sun........................... 9.14358% monotype...................... 3.76546% sunoffense.................... 3.24112% stall......................... 3.15243% semistall..................... 2.82801% sand.......................... 1.97746% mononormal.................... 1.12373% monoflying.................... 0.63981% hail.......................... 0.58505% monosteel..................... 0.52876% monofairy..................... 0.46977% monoghost..................... 0.25388% monopsychic................... 0.23307% rain.......................... 0.23275% monowater..................... 0.19499% monofighting.................. 0.16815% monorock...................... 0.15861% monodragon.................... 0.13526% sandoffense................... 0.12456% monobug....................... 0.12210% multiweather.................. 0.11691% monoelectric.................. 0.11570% monoground.................... 0.10735% monofire...................... 0.08418% hailoffense................... 0.08323% sandstall..................... 0.07436% monodark...................... 0.07187% monograss..................... 0.04834% sunstall...................... 0.04707% dragmag....................... 0.04481% monoice....................... 0.04013% monopoison.................... 0.02803% rainoffense................... 0.00576% hailstall..................... 0.00236% gravity....................... 0.00212% rainstall..................... 0.00097% voltturn...................... 0.00000% Stalliness (mean: -0.474) | -2.0|### |############ -1.0|############################## |######################## 0.0|################ |######## +1.0|###### |## +2.0|## | +3.0| | +4.0| more negative = more offensive, more positive = more stall one # = 0.97%