weatherless...................89.54182% offense.......................49.38754% balance.......................29.72786% hyperoffense..................12.52184% semistall..................... 6.17255% voltturn...................... 6.13883% sun........................... 5.34537% trickroom..................... 2.41598% rain.......................... 2.41103% sand.......................... 2.38420% stall......................... 2.19021% sunoffense.................... 0.78962% hail.......................... 0.77055% monotype...................... 0.61830% multiweather.................. 0.45297% hailoffense................... 0.21171% choice........................ 0.15052% sunstall...................... 0.12169% dragmag....................... 0.10520% sandstall..................... 0.10430% monowater..................... 0.09147% monopoison.................... 0.08227% monoghost..................... 0.06911% monograss..................... 0.06852% monosteel..................... 0.06404% monofighting.................. 0.05780% monorock...................... 0.05755% monoflying.................... 0.04459% monobug....................... 0.04325% monofire...................... 0.03934% sandoffense................... 0.03301% monodragon.................... 0.03078% monofairy..................... 0.02963% monopsychic................... 0.02666% monoground.................... 0.02515% monodark...................... 0.02125% mononormal.................... 0.02080% gravity....................... 0.01738% monoice....................... 0.01675% monoelectric.................. 0.00282% Stalliness (mean: -0.149) -1.5|######## |######### -1.0|################## |############################## -0.5|######################### |############################ 0.0|########################### |##################### +0.5|################ |########## +1.0|####### |####### +1.5|### |# +2.0| | +2.5|# | +3.0| | +3.5|# more negative = more offensive, more positive = more stall one # = 0.46%