weatherless...................89.61394% offense.......................46.11930% balance.......................33.62111% hyperoffense..................12.52827% voltturn...................... 5.23146% hail.......................... 5.02039% semistall..................... 4.03563% stall......................... 3.69569% trickroom..................... 3.49078% rain.......................... 3.30832% sun........................... 1.11362% rainoffense................... 1.11346% sand.......................... 1.03908% monotype...................... 0.66653% choice........................ 0.48314% sunoffense.................... 0.44465% hailoffense................... 0.36041% monofighting.................. 0.22207% tailwind...................... 0.15148% monoice....................... 0.11455% multiweather.................. 0.09535% hailstall..................... 0.09517% monoghost..................... 0.04559% mononormal.................... 0.04233% monopsychic................... 0.04151% monosteel..................... 0.02758% monofairy..................... 0.02275% monorock...................... 0.02232% monowater..................... 0.01933% monoelectric.................. 0.01903% monopoison.................... 0.01848% dragmag....................... 0.01810% gravity....................... 0.01786% monodragon.................... 0.01760% monograss..................... 0.01749% sandoffense................... 0.01430% monodark...................... 0.01133% rainstall..................... 0.01088% monofire...................... 0.01043% monobug....................... 0.00992% monoflying.................... 0.00561% trickhail..................... 0.00446% monoground.................... 0.00444% sandstall..................... 0.00287% swagplay...................... 0.00131% tricksun...................... 0.00119% tricksand..................... 0.00075% sunstall...................... 0.00021% trickrain..................... 0.00007% Stalliness (mean: -0.120) -2.0|# |### -1.5|##### |############ -1.0|################## |######################### -0.5|########################### |############################ 0.0|############################## |############################ +0.5|################## |############ +1.0|###### |#### +1.5|### |# +2.0|# |# +2.5|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.44%