weatherless...................91.63181% offense.......................53.49543% balance.......................31.39339% hyperoffense..................13.68872% tailwind...................... 4.35782% sand.......................... 3.39715% rain.......................... 2.40524% voltturn...................... 2.36181% trickroom..................... 1.51680% hail.......................... 1.34838% sun........................... 1.29279% semistall..................... 0.88972% sunoffense.................... 0.57412% gravity....................... 0.55069% stall......................... 0.53273% sandoffense................... 0.51025% monotype...................... 0.19959% hailoffense................... 0.18500% rainoffense................... 0.16994% multiweather.................. 0.07537% tricksand..................... 0.05646% monowater..................... 0.05612% monoflying.................... 0.05041% monoelectric.................. 0.04773% dragmag....................... 0.03949% monofire...................... 0.02065% monopsychic................... 0.00961% monofairy..................... 0.00863% monobug....................... 0.00210% monoice....................... 0.00190% mononormal.................... 0.00189% monograss..................... 0.00113% tricksun...................... 0.00106% monoghost..................... 0.00041% sandstall..................... 0.00040% rainstall..................... 0.00036% monosteel..................... 0.00032% monopoison.................... 0.00011% choice........................ 0.00009% monodark...................... 0.00007% monodragon.................... 0.00001% trickrain..................... 0.00000% monorock...................... 0.00000% monoground.................... 0.00000% trapper....................... 0.00000% monofighting.................. 0.00000% sunstall...................... 0.00000% trickhail..................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: -0.302) | -1.5|## |############ -1.0|################## |############################ -0.5|###################### |###################### 0.0|################ |############################## +0.5|####### |######## +1.0|## |# +1.5| | +2.0| | more negative = more offensive, more positive = more stall one # = 0.59%