weatherless...................56.60350% offense.......................48.47516% sun...........................35.82811% balance.......................35.04672% hyperoffense.................. 8.30459% sand.......................... 5.43755% semistall..................... 4.67768% rain.......................... 3.62056% stall......................... 3.49585% trickroom..................... 2.77525% sunoffense.................... 2.06225% multiweather.................. 1.90846% voltturn...................... 0.80006% tricksun...................... 0.48202% hail.......................... 0.43186% rainoffense................... 0.33907% monotype...................... 0.18564% sandstall..................... 0.16923% sunstall...................... 0.11347% tricksand..................... 0.04281% sandoffense................... 0.04228% monobug....................... 0.04014% monoflying.................... 0.03772% rainstall..................... 0.03310% monoghost..................... 0.02173% hailoffense................... 0.02099% monorock...................... 0.01705% monosteel..................... 0.01632% choice........................ 0.01521% monoground.................... 0.01226% monograss..................... 0.01208% monowater..................... 0.00809% monoelectric.................. 0.00718% monodark...................... 0.00490% dragmag....................... 0.00388% monofighting.................. 0.00377% monofire...................... 0.00349% monoice....................... 0.00348% monopsychic................... 0.00155% mononormal.................... 0.00122% monofairy..................... 0.00070% monodragon.................... 0.00054% monopoison.................... 0.00025% tailwind...................... 0.00005% allweather.................... 0.00000% gravity....................... 0.00000% Stalliness (mean: -0.053) | -1.5|# |#### -1.0|#################### |################# -0.5|###################### |################### 0.0|############################## |################ +0.5|############## |############## +1.0|###### |### +1.5|## |## +2.0| |# +2.5|## |# more negative = more offensive, more positive = more stall one # = 0.57%